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Hector

Hector

Prince of the Gleaming Helm

legendaryleadership
AField
-rally
Sgarrison
-swarming

Skills

Shepherd of His People
1

Shepherd of His People

If the primary commander is infantry: Deal 2600 smite damage to a single target and 5 nearby allies take 5% less damage for the next 3 seconds. If the primary commander is cavalry: Launch 2 combo attacks dealing 1400 combo damage to a single target and 5 nearby enemies take 5% more normal damage for the next 3 seconds. If the primary commander is archer or leadership: Deal 2700 skill damage to a single target and 5 nearby enemies deal 5% less damage and lose 15 rage per second for the next 3 seconds.

Beneath the Scaean Gate
2

Beneath the Scaean Gate

All troops gain 20% march speed, 10% health and 30% defense.

Favored of Apollo
3

Favored of Apollo

Take 10% less normal damage. If the primary commander is infantry: When you deal smite damage there is a 50% chance that the damage will be increased by 15%, this can trigger up to 3 times per second. If the primary commander is cavalry: When you launch a basic attack you have a 20% chance to launch an extra combo attack dealing 400 combo damage, this can trigger up to 3 times per second. If the primary commander is archer or leadership: When you inflict a debuff, you take 5% less damage for 10 seconds, this can stack up to 2 times and the duration resets upon gaining another stack.

Cooldown: 10s
Valiant Mortal
4

Valiant Mortal

When attacking a troop on the map: If the primary commander is infantry or cavalry, every second you have a 50% chance to gain a 20% normal damage bonus for the next 5 seconds. If the primary commander is archer or leadership, every second you have a 50% chance to gain a 30% skill damage bonus for 5 seconds.

Cooldown: 7s
Blood of Dardanus
5

Blood of Dardanus

If you have 1 troop type you deal 10% more damage. If you have 2 or more troop types you take 10% less smite, combo and skill damage.

Pairs well with