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Subutai

Subutai

Sword of the Khan

legendarycavalry
Tier by mode
-Field
Zrally
-garrison
Zswarming
Talent trees
CavalryConqueringCombo

Skills

Thundering Hooves
1

Thundering Hooves

Launches 3 combo attacks dealing 1000 combo attack damage.

Circling Vultures
2

Circling Vultures

Cavalry gain 15% march speed. If you are leading a rally, cavalry gain 20% attack and 30% defense.

Wherever the Whip Points
3

Wherever the Whip Points

If you are attacking a city or stronghold: Deal 10% more combo attack damage. When you launch a combo attack, you have a 60% chance to gain a 15% bonus to normal damage for 8 seconds, this can stack up to 2 times and the duration is reset when another stack is gained.

Daring Raid
4

Daring Raid

When you launch a basic attack outside of alliance territory, you have a 30% chance to launch a combo attack dealing 700 combo attack damage.

Cooldown: 10s
Hound of Temujin
5

Hound of Temujin

If you are attacking a troop on the map, your active skill applies a burn to the target for 2 seconds: When the target is hit with a basic attack it has a 50% chance to take 20% more normal damage for the next 1 second. If you are attacking a city or stronghold, your active skill inflicts an enhanced burn to the target for 2 seconds: When the target is hit with a basic attack it has a 100% chance to take 20% more normal damage for the next 1 second.

Builds & pairings

Z

Rally

32Cavalry0Conquering42ComboSubutai
March Speed (Cavalry)
Attack (Cavalry)
Defense (Cavalry)
Health (Cavalry)
Dragon Saber
Galea
Attack (Cavalry)
Halberd
Charge
March Speed (Cavalry)
Undying Fury
March Speed (Cavalry)
Attack (Cavalry)
Health (Cavalry)
Defense (Cavalry)
March Speed (Cavalry)
Equestrian Excellence
Disarm
Emblazoned Shield
Rallying Cry
Attack (All Units)
Defense (All Units)
Attack (All Units)
Defense (All Units)
Signal Flare
Marionette
Moment Of Triumph
Buckler Shield
Health (All Units)
Well Provisioned
Health (All Units)
Attack (All Units)
Thoroughbreds
Defense (All Units)
Meteor Shower
March Speed (All Units)
Tear of Blessing
Entrenched
Attack (All Units)
Defense (All Units)
Attack (All Units)
Dragon Saber
No Quarter
Colossus
Force of Nature
Attack (All Units)
Defense (All Units)
Health (All Units)
Defense (All Units)
Impenetrable
A Good Day to Die
Health (All Units)
Attack (All Units)
Blizzard of Blows
Walk in the Park
Attack (All Units)
March Speed (All Units)
Iron and Steel
1/12/21/12/23/33/31/13/33/31/13/30/33/32/20/34/40/11/13/33/33/33/33/33/30/11/12/22/23/30/11/13/33/32/22/24/5

Formation

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delta

Accessories

Horn of Fury
Horn of Fury
Ring of Doom
Ring of Doom

Recommended pairings

ZWilliam MarshalWilliam Marshal

Expected to be a very very strong cavalry rally, might struggle into the pincer 2 infantry but should eat everything else

View pairing
Z

Swarming

14Cavalry18Conquering42ComboSubutai
March Speed (Cavalry)
Attack (Cavalry)
Defense (Cavalry)
Health (Cavalry)
Dragon Saber
Galea
Attack (Cavalry)
Halberd
Charge
March Speed (Cavalry)
Undying Fury
March Speed (Cavalry)
Attack (Cavalry)
Health (Cavalry)
Defense (Cavalry)
March Speed (Cavalry)
Equestrian Excellence
Disarm
Emblazoned Shield
Rallying Cry
Attack (All Units)
Defense (All Units)
Attack (All Units)
Defense (All Units)
Signal Flare
Marionette
Moment Of Triumph
Buckler Shield
Health (All Units)
Well Provisioned
Health (All Units)
Attack (All Units)
Thoroughbreds
Defense (All Units)
Meteor Shower
March Speed (All Units)
Tear of Blessing
Entrenched
Attack (All Units)
Defense (All Units)
Attack (All Units)
Dragon Saber
No Quarter
Colossus
Force of Nature
Attack (All Units)
Defense (All Units)
Health (All Units)
Defense (All Units)
Impenetrable
A Good Day to Die
Health (All Units)
Attack (All Units)
Blizzard of Blows
Walk in the Park
Attack (All Units)
March Speed (All Units)
Iron and Steel
1/12/21/10/23/31/13/33/30/31/10/33/33/33/30/13/32/23/31/13/33/33/33/33/33/30/11/12/22/23/30/11/13/33/32/22/24/5

Formation

delta
delta

Accessories

Horn of Fury
Horn of Fury
Hero's Hilt
Hero's Hilt