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Vercingetorix

Vercingetorix

King of Gaul

legendaryleadership
Tier by mode
AField
-rally
-garrison
-swarming
Upgrade order
1234
Minimum investment
5555Max
Talent trees
leadershipversatilitysupport
Pairs well with

Skills

Alesia Fortifications
1

Alesia Fortifications

1stLv 5

This commander's troop gains a damage-absorbing Mighty Shield for 5 seconds (Damage Factor 2500). Up to 4 nearby allied or friendly troops gain 30% Attack for 5 seconds, and up to 5 nearby enemy troops lose 40% March Speed for 3 seconds.

Battle of Gergovia
2

Battle of Gergovia

2ndLv 5

This commander's troop gains 30% Health and 20% March Speed. If this commander's troop is on the map: Its basic attacks have a 20% chance to immediately reduce the target troop's Rage by 50. Whenever it causes the enemy troop to lose 100 Rage, this commander's troop deals 5% more direct damage, combo attack damage and smite damage for 5 seconds. This effect can stack up to 4 times, and its duration resets whenever it gains another stack.

Cooldown: 3s
Uniter of Tribes
3

Uniter of Tribes

3rdLv 5

Gains 10% Unit Capacity. If this commander's troop contains at least 2 different unit types, it deals 25% more damage. If their troop contains only 1 unit type, it takes 20% less damage and gains 10% Rage Gain Speed.

Cornered Beast
4

Cornered Beast

4thLv 5

If this commander is in a field troop: When launching basic attacks, this commander's troop has a 10% chance to grant a Mighty Shield to the nearby friendly or allied troop with the lowest Health (including this commander's troop) for 3 seconds. This shield can absorb significant amounts of damage (Damage Factor 800). Whenever a shield granted by this commander is broken, their troop immediately gains 100 Rage and deals 10% more normal damage for 5 seconds. This effect can stack up to 4 times, and its duration resets whenever it gains another stack.

Cooldown: 5s
Heart of Gaul
5

Heart of Gaul

When this commander is serving as a primary commander, shield effects granted by this commander's troop gain a 10% bonus. When a shield gained from the Alesia Fortifications skill is broken or disappears, up to 3 nearby enemy troops take direct damage (Damage Factor 300). When this commander is serving as a secondary commander, their troop gains 5% Defense. Before the primary commander uses an active skill, the troop gains a 40% bonus to damage dealt for 1 second.

Drop-off: 15% per target (max 50%)